enter.
enter.
graphic patches (sc2 & sc3)
tuning
Inheritance
SampleBank
Writing PlugIns for SC
Archives
the sesame street connection
animal sounds
the early days of sc silent movie
x
Theory (redirected)
SuperCollider Glossary
How to contribute to this swiki
leer #11
Ppat
Pboolnet
Pfunc/Pfuncn/Prout
leer3
Resources
leer #4
SC licence for members of the HfbK Hamburg
Sound and Music Design Applications
link
MAT220 SC Study Group
Polymorphism
Java Materialien
Sources
SuperCollider swiki
aroh/avaroh
myRibosome
Computer Music Centers: Asia
Just Walk to Africa #2
Parcel (SC3d)
some tutorials
interrefering crickets
Turtle
Open Sound Control
OOP Lang H
Noise (SC3d5)
Kinderstuck
MusicTechnology/HowToCon
RawArrray::collect should use Array.new (SC3.4)
Auto Karaoke
gnu
put not understood
SC-ZEP
"artificial life"
Strings and Streams and Post
Theory-redirect
empty
Object Oriented Programming Glossary
Christopher Alexander
ZEP: Algorithmen Heute
linear chat
Parallax
sc3 pics pre
true code pool
leer
Related Links:
contact
Notes from the SC Course at UCSB, (MAT220-2001)
OOP Lang D
MOTU 828
Customizing your Default Library (basics)
Understanding Assignment
completly [ot]
Finite State Machines
walk in the snow
Switch
Computer Music Centers: North America
graphic patches for sc2 and sc3d5
Pattern Examples (SC2)
Signale
in the sink
all primitive Names
University of Mulhouse site
order now
meta-data
Pseed
SuperCollider Tutorials
stream Patterns as compileString
Design Patterns Book Glossary
leer4
#1
osx desktop background images
test
Events, Groups, People (redirected)
Pmemo
using Patterns and Streams
Public Library 3
how to use myRibosome
Beck 1997
about this
OOP Lang E
using Pswitch and Pswitch1 (SC2)
leer7
evaluation dynamics of functions
OOP Lang F
John Horgan
moskitos interactive
Research Institutions
Squeak vs. SuperCollider Class systems
Collection Patterns
Elevator Music
how to contribute (redirected)
CREATE SC Jam Oct. 3. 2001
Topics
PV Ugen exploration
Squeak-Alice Links
empty #2
ZEP
digital audio interface benchmarks
Modeling Physical Phaenomena
leer #22
leer6
Bibliography
Squeak Links
How to contribute
OOP Lang U
OOP Audio Design Patterns
OSCArea
Control Patterns
...mypagename
Test Patches
how to convert time-related values
OOP Lang C
nanovoice
Encapsulation
dateikomprimierung
SC Basics: System Description, Requirements, Getting Started
Plazy/Ppatmod
Rainforest
How to shoot yourself in the foot
MyRibosome (old page)
We Were Recommending
some conferences
Discrete vs. Continuous Evaluation
CREATE SC Jam Oct. 11. 2001
contacts
Computer Music Centers: South America
Smalltalk Links
ZEP Special
leer #24
Cellular Automata
OOP Lang Z
Pbit / Pfbit
OOP Lang B
Computer Music: Journals and Related Information Sites
Definitions of Object Oriented Programming
how to contribute to this swiki
SC3d5:Step-By-Step
Waveshaping
über das
Pswitch and Pswitch1
Family Trees
[OT]
Sound Software
www.locomotion.claranet.de
Design Principles/Programming Languages
SCLibrary
Computer Music Centers: Australia / Oceania
3D
PresetButtonViews
"Field Recordings"
Programming IR Remote Controls
...
class variable
constant dawn
Stefanie L. Ku
"meisen"
java for sound synthesis
Template Page for Code
Hopfield Netz
genetics.sit
eine anfrage an eine suchmaschine
f
the beauty of warning
Pfbind: a modified FilterPattern
Department of Music Central Washington University:
OOP Lang W
Code by create
back
leer5
blank2
Mr. googol search
HopfieldApp
recent contributions (2003-2004)
SC2 Course Materials from BYU
OOP Lang Y
OOP Languages
Beispiele automatisierten Zeichnens
easy start (redirected)
OOP Lang R
Open GL
enter.
OOP Lang T
Network Pieces
some mailinglists
testing SCPlay
RawArrray::collect should use Array.new (SC3d4)
General Bookmarks
OOP Lang V
OOP Lang M
Sampling
hamburg soft frog loops SC2
Glass
SC3ICMC2000.pdf
MarkovSet
Wavesets
MIDI In Channelscanner SC2
software
404 Not Found
blank
olympics
blank3
Bugs and Fixes
Using Patterns as Noise Source
Yoichi Nagashima
Projects
OOP Lang K
sc info
method
Computer Music Research and Creation Institutions
Hardware
ant.sit
Squeak
testing PlayBuf in ImageSynth
SuperCollider (Version 1)
what is a Stream?
Ants
Multichannel Panning Examples
OOP Lang N
instance variable
Die lachenden Pferde der Mongolei
OOP Lang J
leer #12
holding myself, not to cry
leer #7
barpiano jam
Computer Music Glossary
network protocol
empty #3
parsing text files
OOP Lang A
avoid
Handheld Music
Biomolecular Computing
Hommage à Audiomulch
leer8
How-to (redirected)
Object Oriented Programming
ProteinBioSynthesis (old)
Panning Library
akustisches Teilchenmodell, granulare Musik
OOP Lang S
SCPlay
leer #6
sc-links
measuring the delay between in- and output
96khz
Markov Set Classes
How To Contribute
Computer Music Centers: Central America
Network Music
MIDIFile
GUI Patterns
static statistics
Music Technology Directories
floatAt it
istari
k
sc links2
UML Glossary
How to write Classes
OOP Lang P
We Currently Recommend
The Selfsimilar Beauty Of Tree Modelling
Code Pool SC2
Triggering Sound Events (SC2)
irish birds
Shoot yourself in the foot
-
OOP Lang L
blank #2
Pexp
Object
variable
Acoustics and Audio Signal Processing Glossary
Puse
Computer Music Centers: Europe
Class System Documentation Generator
Interfacing to 2D and 3D Animation
jrh
Error Messages
Tree
class extension libraries
radioactivity: sc3d5 code
Lissajou Knots
supercolliders
Hello World
Function.play (SC3d5)
Context Menue
gpl
Stochastic Toolkit
nnu
Sandbox
leer #21
leer #2
GUI Classes
too many expatriates
Darwin
uploads
Image Synth
Best Practice Patterns for Object Oriented Coding
Pool
BBSCModule
special syntax (reserved words etc.)
muster
themen von sc-zep 2002
ugenFunc not understood
leer21
conventional multi-sample playback in sc2
OOP Examples
did he?
some instrument physics links
Moral_Mombat
Triggerology
Design Patterns
Solutions
copyleft
Hochschule für bildende Künste Hamburg
Matrix
OOP Lang X
about the sc-swiki
Bug Reports and Fixes
KeyToDegree
Separation of Data and GUI in SC3dev
totally [ot]
asControlSpec not understood
english version of zep
sc-zep-materialien (2002)
Geschichte
leer #3
Behavior
Computer Acoustics Resources
guide
Music and Film Technology
Just Walk to Africa
ZEP Spezial
MIDI and Sensors
Soft Indexing
message
Object Oriented Sound and Music Systems
SuperCollider Repository
OOP Lang O
ArrayND
video compression codecs
L-Systems in SC
Computer Music Centers: Africa
Event and Scheduling Patterns
SC Study Group at CREATE, UCSB
mmmm
OOP Lang I
Bob Haugen's OOP bookmarks
OOP Lang G
Object Oriented Programming in Audio and Music Applications
Rudy Rucker
floatAt Examples SC2
false
Randomizing Methods
blank4
XBuf
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- enter. last edited on 29 January 2003 at 10:46 pm by 203.14.169.19
- easy start last edited on 6 August 2006 at 11:14 am by Q197c.q.pppool.de