SuperCollider is an object oriented programming environment for real-time audio and video processing. It is one of the finest and most versatile environments for signal processing and especially for creating music applications of all kinds, such as complete compositions, interactive performances, installations etc.
for a general introduction, see also: http://en.wikipedia.org/wiki/SuperCollider
The author of SuperCollider is James McCartney. He maintains a site at: http://www.audiosynth.com.
Download the most recent version from, or get your SuperCollider Socks right away.
there are three versions of supercollider:
- SuperColliderServer (SC3) runs on Mac OS X (10.2+), it is the version currently developed. SC3 also runs under Linux, with less functionality than the OS X version. There is preliminary support for running SC3 under Windows.
- SC 2 runs on Mac OS 8 and 9
- SC3d5 is an experimental version that is not developed any further.
- (SC1 is famous history)
SC 2 used WASTE, Worldscript Aware Styled Text Engine
and the MacZoop class framework.
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